Can virtual nostalgia boost brain health in seniors?
NCT ID NCT06973551
First seen Jun 27, 2026 · Last updated Jun 27, 2026
Summary
This study tested whether a virtual reality program featuring nostalgic scenes from Taiwanese culture could improve mood, life satisfaction, and thinking skills in older adults with mild cognitive impairment or mild dementia. Sixty-four participants aged 65 and older were randomly assigned to either the VR program or routine activities. The VR sessions were short and supervised. Researchers measured changes in cognitive function, depression, and well-being using standard questionnaires.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- nostalgia-based virtual reality program
- What this could lead to
- If it works, this could offer a fun, non-drug way to boost emotional well-being and slow cognitive decline in older adults.
- What could go wrong
- This is a small, early study with only 64 participants. Results may not apply to everyone, and VR might cause discomfort or be hard for some to use.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
-
Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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64 people
The number who actually took part.
- Started
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Apr 2025
- Finished
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Mar 2026
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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65 years and older
- Sex
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Anyone
- Healthy volunteers
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Not accepted
This study is not open to healthy volunteers. The entry requirements below say who it is open to.
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Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: * Age 65 years or older * Able to communicate in Mandarin or Taiwanese * Capable of wearing and operating a VR headset and handheld controllers * Sufficient vision and hearing to interact with VR content (assistive devices permitted) * Able to provide informed consent or have a legal guardian provide consent Exclusion Criteria: * Diagnosis of severe dementia or advanced neurodegenerative disease * Severe psychiatric disorders (e.g., schizophrenia, bipolar disorder) * Major visual or auditory impairments that would interfere with VR use, even with assistive devices * Unconsciousness, inability to stay awake or focused for the session duration Inability to comply with study protocol or scheduled sessions
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
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National Taiwan Normal University
Taipei, Taipei City, 10610, Taiwan
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