Can video games heal your shoulder? new study tests VR therapy
NCT ID NCT07592156
First seen Jun 27, 2026 · Last updated Jun 27, 2026
Summary
This study tests whether using virtual reality (VR) games for shoulder exercises works better than standard physiotherapy for people with shoulder tendon pain. Twenty adults with shoulder tendinopathy will be randomly assigned to either VR-based or conventional exercise for 4 weeks. Researchers will measure changes in pain, disability, and movement to see if VR is a helpful and motivating option.
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Study facts
What this study's own registry entry says, in plain language.
- Phase
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Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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About 20 people
The number the study aims to enrol. It can still change while the study runs.
- Expected to start
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May 2026
An estimate. Start dates often move.
- Expected to finish
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Dec 2026
An estimate. End dates often move.
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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18 to 80 years
- Sex
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Anyone
- Healthy volunteers
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Not accepted
This study is not open to healthy volunteers. The entry requirements below say who it is open to.
Show the full entry requirements Hide the full entry requirements
Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: * Confirmed diagnosis of shoulder tendinopathy. * Referral to the shoulder rehabilitation program. * Age between 18 and 80 years. * Willingness to use immersive virtual reality headsets. * Ability to understand the study procedures and provide written informed consent. Exclusion Criteria: * Acute or exacerbated phase of shoulder tendinopathy, defined as resting pain greater than 7 points on a 0-to-10 Numeric Rating Scale. * Simultaneous participation in another clinical study. * Current physiotherapy treatment for the same shoulder condition. * Recent infiltrative treatment within the previous 3 months. * Any condition contraindicating the use of immersive virtual reality, including photosensitive epilepsy, severe vertigo, claustrophobia, or active ocular or facial infections. * Intolerance to the use of virtual reality headsets.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
How to take part
Only the study team decides who joins. These are the ways to reach them.
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The places running it
1 site. The list below names each one and where it is.
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The official record
ClinicalTrials.gov lists the study team's own contact details, including names and phone numbers. We don't republish those.
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A doctor treating you
A doctor who knows your case can contact a study site on your behalf, and can tell you whether this study is worth pursuing at all.
Contacts and locations
Locations
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University of Burgos
Burgos, 09001, Spain
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Other studies related to the condition(s) this trial covers.
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