VR headsets could rewire Kids' pain response, brain study hints
NCT ID NCT06854991
First seen Jun 27, 2026 ยท Last updated Jun 27, 2026
Summary
This study will use brain imaging to understand how virtual reality (VR) helps children manage pain. Twenty healthy kids aged 6-17 will wear a blood pressure cuff to create mild pain while playing VR games, watching a passive VR video, or using an iPad. Researchers will measure brain activity with a special headband to see which approach works best.
What this could mean
Our plain-language read of the trial. This is informational only โ not medical advice or a prediction.
- Active substance
- Virtual Reality Pain Alleviation Tool (VR-PAT)
- What this could lead to
- If it works, this could help develop better VR-based pain relief for children during medical procedures.
- What could go wrong
- This is a very small, early study in healthy children, not patients. It only looks at brain activity, not real pain relief, so results may not translate to actual medical settings.
This is an AI summary of the original study and may miss details. Read our disclaimer.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
-
Nationwide Children's Hospital
Columbus, Ohio, 43205, United States
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