Could VR boxing turn your coffee break into a workout?
NCT ID NCT07749196
First seen Aug 06, 2026 · Last updated Aug 11, 2026 · Updated 3 times
Summary
This trial explores whether virtual reality (VR) exercise during work breaks can get office workers moving and feeling better. It compares three 10-minute break-time activities: a gamified VR boxing session, an instructor-led VR workout, and a traditional video exercise routine. Researchers will measure heart rate, perceived effort, mood, enjoyment, and how user-friendly the VR systems feel. The goal is to see if VR can make workplace physical activity more appealing and effective than standard video workouts.
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
- Active substance
- Gamified virtual reality exergaming (FitXR BOX mode) and serious virtual reality exergaming, compared with traditional video exercise
- What this could lead to
- If VR exercise proves more engaging and enjoyable than traditional video workouts, it could offer a practical way for office workers to add physical activity to their workday, potentially improving health and well-being.
- What could go wrong
- This is a small, short-term study (40 participants, single 10-minute sessions) measuring immediate responses only. Results may not reflect long-term adherence or real-world use, and some people may find VR headsets uncomfortable or inconvenient.
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As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
-
Akdeniz University Faculty of Sports Sciences
RECRUITINGAntalya, Antalya, 07070, Turkey (Türkiye)
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