Can virtual reality help Parkinson's patients regain balance?

NCT ID NCT07660978

First seen Jun 22, 2026 · Last updated Jun 22, 2026

Summary

This study tests two types of balance training for people with Parkinson's disease: one using a virtual reality headset and the other combining physical exercises with mental tasks like counting. The goal is to see which approach better improves balance, walking, and thinking. Thirty-four adults with mild to moderate Parkinson's will participate in 16 supervised sessions over 8 weeks.

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This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.

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What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance

cognitive-based balance rehabilitation (virtual reality or dual-task training)

What this could lead to

If successful, this could point toward a more effective, engaging rehabilitation method to improve balance and reduce fall risk in Parkinson's disease.

What could go wrong

This is a small, early-stage trial with only 34 participants, so results may not apply to everyone. The interventions are short-term and may not lead to lasting improvements.

Conditions

The condition(s) this trial relates to.

Cognitive Dysfunction Mobility Limitation Parkinson Disease

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.