Can VR brain training ease teen migraines at home?

NCT ID NCT07454798

First seen Jun 27, 2026 ยท Last updated Jun 27, 2026

Summary

This study tests whether a home-based virtual reality (VR) neurofeedback program is practical and helpful for adolescents aged 10-16 with migraine. Participants use a wearable EEG headband that reads brain activity and guides the VR experience during short sessions three times a week for four weeks. The goal is to see if teens can stick with the program and if it reduces headache disability compared to a VR imagery program without neurofeedback.

What this could mean

Our plain-language read of the trial. This is informational only โ€” not medical advice or a prediction.

Active substance
Immersive Neurofeedback Self-Regulation Training (INSeRT) using a wearable EEG headband and virtual reality
What this could lead to
If this works, it could offer a non-drug, home-based option to help teens manage migraine symptoms and reduce headache-related disability.
What could go wrong
This is a small, early feasibility study with only 38 participants, so results may not apply widely. The neurofeedback effect is compared to VR imagery alone, and benefits may be modest or absent.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Children's Mercy

    RECRUITING

    Kansas City, Missouri, 64108, United States

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