Can a game make learning CPR stick? nursing students put web app to the test

NCT ID NCT07689422

First seen Jul 08, 2026 · Last updated Jul 09, 2026 · Updated 1 time

Summary

This study explores whether a web-based gamification app can improve nursing students' knowledge and skills in cardiopulmonary resuscitation (CPR). About 86 students will use the app, which includes practice questions, a timer, and a leaderboard to track scores. Researchers will measure knowledge before and after the training, and assess skill retention later. The goal is to see if gamified learning leads to better long-term recall and practical ability compared to traditional methods.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
web-based gamification application
What this could lead to
If effective, this approach could make CPR training more engaging and improve knowledge retention among nursing students.
What could go wrong
This is a small, single-center study focused on educational outcomes, not patient survival. Results may not apply to other settings or populations.

This is an AI summary of the original study and may miss details. Read our disclaimer.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Karadeniz Technical University

    Trabzon, Trabzon, 61080, Turkey (Türkiye)

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