Awe-Inspiring nature game may boost vaccination and Mask-Wearing

NCT ID NCT07406529

First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study explores whether experiencing awe—through a simple online game featuring nature images—can increase people's willingness to engage in prosocial behaviors like getting vaccinated, wearing masks, and social distancing to prevent infectious diseases. Researchers will recruit 456 adults from Hong Kong, Singapore, and ten major Chinese cities. Participants will play a puzzle game designed to evoke awe, then report their intentions to adopt preventive measures. The goal is to see if awe can be a tool to promote public health.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
Awe intervention (a mini game called Hidden Picture Puzzle designed to induce awe)
What this could lead to
If it works, this could point toward simple, low-cost ways to encourage people to adopt preventive health behaviors during outbreaks.
What could go wrong
This is an early-stage behavioral study with hypothetical scenarios, not real disease outcomes. Results may not translate to actual behavior change in a real pandemic.

This is an AI summary of the original study and may miss details. Read our disclaimer.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • University of Hong Kong School of Public Health

    RECRUITING

    Hong Kong, Hong Kong

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