Can VR games boost brain and body health in schizophrenia?
NCT ID NCT07173465
First seen Jun 26, 2026 · Last updated Jun 26, 2026
Summary
This study tested whether virtual reality training or physical activity could improve physical function, thinking, and quality of life in 45 adults with schizophrenia. Participants did either VR gaming or structured exercise for 12 weeks. Researchers measured balance, walking ability, memory, and daily living skills to see which approach works better.
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
- Active substance
- Virtual reality training and physical activity
- What this could lead to
- If effective, these interventions could offer new, non-drug ways to improve balance, thinking, and daily life for people with schizophrenia.
- What could go wrong
- This is a small, completed study with only 45 participants, so results may not apply widely. The interventions are short-term and may not produce lasting benefits.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
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Kartal Dr Lutfi Kirdar City Hospital
Istanbul, Turkey (Türkiye)
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