Can a VR game replace the classic mobility test?

NCT ID NCT07362004

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study will check if a virtual reality (VR) version of the Timed Up and Go test is as good as the traditional version for measuring how well people can move around. Sixty healthy young adults aged 18-30 will do both the standard test and a VR version using a Meta Quest 3 headset. The goal is to see if the VR test gives consistent results and accurately reflects real-world mobility.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
Immersive virtual reality adaptation of the Timed Up and Go test
What this could lead to
If successful, this could provide a more standardized and objective way to assess mobility, potentially improving fall risk evaluation and rehabilitation monitoring.
What could go wrong
This is a small, early-stage study in healthy young adults, so results may not apply to older or symptomatic populations. The VR test may not match the accuracy of the conventional version.

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As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Selcuk University, Faculty of Health Sciences, Department of Physiotherapy and Rehabilitation

    Konya, Selcuklu, 42130, Turkey (Türkiye)

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