VR game aims to keep teens off vapes and weed
NCT ID NCT07413432
First seen Feb 20, 2026 · Last updated May 14, 2026 · Updated 8 times
Summary
This study tested a virtual reality videogame called Invite Only VR designed to prevent e-cigarette and marijuana vaping in middle school students. About 62 students in 6th to 8th grade played the game and answered surveys about their knowledge, attitudes, and intentions to vape. The goal was to see if the game is acceptable, usable, and can change teens' intentions to use these substances.
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This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
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Locations
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Yale School of Medicine
New Haven, Connecticut, 06510, United States
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