VR dance game tested as a new way to beat the blues
NCT ID NCT07482852
First seen Jun 26, 2026 · Last updated Jun 27, 2026 · Updated 1 time
Summary
This study tests whether playing a virtual reality music-movement game can improve mood and social connection in young adults aged 18-25 with mild to moderate depression or anxiety. Participants will be split into three groups: one playing a social VR game with others, one playing alone, and a waitlist group. The goal is to see if the social version helps more than solo play or no intervention.
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
- Active substance
- virtual reality music-movement exergame
- What this could lead to
- If it works, this could offer a fun, non-drug way to help young adults feel less depressed and anxious.
- What could go wrong
- This is a small, early-stage trial with no blinding, so results may not be reliable. The intervention is behavioral, so effects may be modest.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
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