Self-Compassion course cuts problematic gaming in young adults

NCT ID NCT07270315

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study tested whether a 14-day online self-compassion course could help young adults reduce problematic gaming. 308 regular gamers were split into two groups: one took the course, the other waited. After the course, the training group reported higher self-compassion and less problematic gaming, partly by easing social anxiety and meeting basic psychological needs. The results suggest that learning to be kind to yourself might be a helpful tool for managing gaming habits.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance

14-day online self-compassion course (behavioral intervention)

What this could lead to

If it works, this could offer a simple, free way to help people cut back on excessive gaming and improve mental health.

What could go wrong

This was a small, completed study without a long-term follow-up. The results may not apply to everyone, and the effect might fade over time.

Disclaimer Read more

This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.

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As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Beijing Normal University

    Beijing, China