Gamification gets seniors walking after hospital discharge
NCT ID NCT05736484
First seen Apr 11, 2026 · Last updated May 08, 2026 · Updated 5 times
Summary
This study tests whether fun challenges (gamification) and personal coaching can help older adults become more active after leaving the hospital. About 350 people aged 50+ with conditions like high blood pressure or heart failure will wear a Fitbit to track steps. The goal is to see if these strategies boost daily walking and reduce long-term mobility problems.
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This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
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Locations
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Blockley Hall
Philadelphia, Pennsylvania, 19104, United States
Conditions
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