VR game aims to keep teens off vapes

NCT ID NCT07460622

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study tests a virtual reality (VR) program for 8th graders to prevent them from starting to use e-cigarettes. About 1,250 students from schools in Connecticut and Massachusetts will play a VR game that teaches skills to handle emotions and resist vaping. The goal is to see if the program reduces the number of teens who try e-cigarettes and increases their knowledge about the risks.

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Conditions

The condition(s) this trial relates to.

Psychological Well-Being substance-related disorder

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Study contacts

  • Contact

    Email: •••••@•••••

  • Contact

    Phone: •••-•••-•••• Email: •••••@•••••

Locations

  • Yale School of Medicine

    New Haven, Connecticut, 06510, United States

    Contact Phone: •••-•••-•••• Email: •••••@•••••