Videogame aims to stop bullying before it starts in 3,000 kids

NCT ID NCT06592872

First seen Jun 25, 2026 · Last updated Jun 26, 2026 · Updated 2 times

Summary

This study tests a new approach to prevent bullying and cyberbullying among 3,000 elementary school students. The program uses an educational videogame and teacher-led class sessions to teach kids how to handle bullying from all sides—as a victim, bully, or bystander. Researchers will compare students who get the program to those who don't, tracking changes in behavior and attitudes for up to two years.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
Bullying prevention program (educational videogame and teacher-led class sessions)
What this could lead to
If it works, this could give schools a proven tool to reduce bullying and cyberbullying, helping kids feel safer and build healthier relationships.
What could go wrong
This is an early-stage trial with no prior effectiveness data. The results depend on student participation and may not apply to all schools or age groups.

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Conditions

The condition(s) this trial relates to.

Bullying Cyberbullying Smoking

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

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Other studies related to the condition(s) this trial covers.