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VR headsets could rewire Kids' pain response, brain study hints

NCT ID NCT06854991

First seen Nov 20, 2025 · Last updated Jun 23, 2026 · Updated 34 times

Summary

This study will use brain imaging to understand how virtual reality (VR) helps children manage pain. Twenty healthy kids aged 6-17 will wear a blood pressure cuff to create mild pain while playing VR games, watching a passive VR video, or using an iPad. Researchers will measure brain activity with a special headband to see which approach works best.

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This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.

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Contacts and locations

Locations

  • Nationwide Children's Hospital

    Columbus, Ohio, 43205, United States

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance

Virtual Reality Pain Alleviation Tool (VR-PAT)

What this could lead to

If it works, this could help develop better VR-based pain relief for children during medical procedures.

What could go wrong

This is a very small, early study in healthy children, not patients. It only looks at brain activity, not real pain relief, so results may not translate to actual medical settings.

Conditions

The condition(s) this trial relates to.

Acute Pain

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.