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Virtual reality workouts: a new path to athletic strength?

NCT ID NCT07753213

What the study statuses mean

This study's is highlighted.

Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed This study
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

Details not published
The full record has not been published yet, so there is little to show here.
Status unknown
This status has not been confirmed recently, so it may be out of date.

First seen Aug 07, 2026 · Last updated Aug 07, 2026

Summary

This trial tests whether a structured Beat Saber virtual reality exercise program can improve muscle force in male basketball players aged 10 to 12 more than letting them pick their own VR games. Eighty healthy boys will continue their usual basketball training and add 30 minutes of VR gaming three times a week for three months. Researchers will measure changes in isometric strength during a deadlift and four shoulder movements, and track any side effects like dizziness or injuries.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
Structured Beat Saber virtual reality exergaming
What this could lead to
If structured VR exergaming proves superior, it could offer a fun, engaging way to boost strength and athletic performance in young athletes.
What could go wrong
This is a small, early-stage trial in healthy boys, so results may not apply broadly. VR gaming carries risks like dizziness or injury, and the effect on real-world performance is uncertain.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

80 people

The number who actually took part.

Started

Jan 2026

Finished

May 2026

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

10 to 12 years

Sex

Male participants only

Healthy volunteers

Accepted

You do not need to have the condition being studied to take part.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: * Male children aged 10 to 12 years * Clinically healthy, with no known underlying disease or medical condition * Regular participation in basketball training * Physically able to safely complete the basketball training, virtual reality sessions, and strength assessments * Written informed consent provided by a parent or legal guardian * Written assent provided by the participant Exclusion Criteria: * Absence of written parental or legal guardian consent * Absence of participant assent * Any medical, neurological, musculoskeletal, or other condition that could limit participation in physical activity or prevent safe completion of the study procedures

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As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • OH Kineto Complex

    Cluj-Napoca, Cluj, 400677, Romania

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