WELLBEING
Clinical trials for WELLBEING explained in plain language.
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Can a videogame boost mental health? new study says maybe
Symptom relief CompletedThis study tested a videogame called 'ACTing Minds' designed to help adults with mild to moderate depression, anxiety, or stress. 302 participants played either this game or a neutral game for one session. The goal was to see if the ACT-based game improved psychological flexibili…
Matched conditions: WELLBEING
Phase: NA • Sponsor: Swansea University • Aim: Symptom relief
Last updated May 26, 2026 11:18 UTC
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Mindfulness in kindergarten: a new way to boost Kids' kindness and focus?
Knowledge-focused CompletedThis study tested whether mindfulness training for teachers and a special social-emotional curriculum (SEED) could improve well-being and behavior in Hong Kong kindergartens. About 200 children aged 3-7, their parents, and teachers took part. Half the schools used the program whi…
Matched conditions: WELLBEING
Phase: NA • Sponsor: Chinese University of Hong Kong • Aim: Knowledge-focused
Last updated May 20, 2026 11:54 UTC