Could VR games help paralyzed patients move their arms again?
NCT ID NCT06154122
First seen Jun 26, 2026 ยท Last updated Jun 26, 2026
Summary
This study tested whether virtual reality (VR) games could help people with tetraplegia (paralysis of all four limbs) improve arm and hand function during hospital rehabilitation. Twelve participants either received standard therapy or added VR games to their routine for 12 weeks. The main goal was to see if VR was practical and enjoyable to use, not yet to prove it works.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- Virtual reality upper limb rehabilitation games
- What this could lead to
- If it works, this could offer a new, engaging way to help people with tetraplegia improve arm and hand movement during early rehabilitation.
- What could go wrong
- This is a very small feasibility study with only 12 participants, so results may not apply to everyone. It focuses on whether VR is usable, not yet on proven effectiveness.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
-
Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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12 people
The number who actually took part.
- Started
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Mar 2024
- Finished
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Aug 2025
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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18 years and older
- Sex
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Anyone
- Healthy volunteers
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Not accepted
This study is not open to healthy volunteers. The entry requirements below say who it is open to.
Show the full entry requirements Hide the full entry requirements
Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: * Willing and able to give informed consent for participation in the trial. * Aged 18 years or above. * An in-patient at the Queen Elizabeth National Spinal Injuries Unit in Glasgow with a diagnosis of tetraplegia. * Sustained a cervical spine injury (C4-C8). * Medically stable to engage in physical rehabilitation and physical activity. * Sitting up in a wheelchair for at least 2 hours daily. Exclusion Criteria: * Scheduled elective surgery or other procedures requiring general anaesthesia anticipated within the next 12 weeks. * Any significant disease or disorder which, in the opinion of the Investigator, may either put the participants at risk because of participation in the trial, or may influence the result of the trial, or the participant's ability to participate in the trial. * Participated in another research trial involving an investigational product in the past 12 weeks. * Participating in another research trial investigating upper limb rehabilitation interventions. * Self-reported motion sickness.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
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Queen Elizabeth National Spinal Injuries Unit (NHS Greater Glasgow and Clyde)
Glasgow, G51 4TF, United Kingdom
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