Could VR games help paralyzed patients move their arms again?

NCT ID NCT06154122

First seen Jun 26, 2026 ยท Last updated Jun 26, 2026

Summary

This study tested whether virtual reality (VR) games could help people with tetraplegia (paralysis of all four limbs) improve arm and hand function during hospital rehabilitation. Twelve participants either received standard therapy or added VR games to their routine for 12 weeks. The main goal was to see if VR was practical and enjoyable to use, not yet to prove it works.

What this could mean

Our plain-language read of the trial. This is informational only โ€” not medical advice or a prediction.

Active substance
Virtual reality upper limb rehabilitation games
What this could lead to
If it works, this could offer a new, engaging way to help people with tetraplegia improve arm and hand movement during early rehabilitation.
What could go wrong
This is a very small feasibility study with only 12 participants, so results may not apply to everyone. It focuses on whether VR is usable, not yet on proven effectiveness.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Queen Elizabeth National Spinal Injuries Unit (NHS Greater Glasgow and Clyde)

    Glasgow, G51 4TF, United Kingdom

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Other studies related to the condition(s) this trial covers.