Can VR keep kids active and engaged after school? new study explores

NCT ID NCT05858593

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study tested a virtual reality (VR) afterschool program for 32 children ages 9-17. The goal was to see if kids would use and enjoy the VR system, and to measure their physical activity. This was a pilot study to gather information, not to treat or cure any disease.

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Conditions

The condition(s) this trial relates to.

Child Behavior childhood acute lymphoblastic leukemia Precursor Cell Lymphoblastic Leukemia-Lymphoma

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Athens Chess & Community

    Athens, Georgia, 30606, United States

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