Virtual reality could help amputees walk better
NCT ID NCT06424249
First seen Jun 27, 2026 · Last updated Jun 27, 2026
Summary
This study compares virtual reality training to standard treadmill walking for improving balance in people who have lost a leg below the knee. Twenty participants will be assigned to one of two groups. The goal is to see if the high-tech approach leads to better stability and walking patterns.
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
- Active substance
- Virtual reality rehabilitation
- What this could lead to
- If it works, this could point toward a more effective way to help amputees regain balance and walk more confidently.
- What could go wrong
- This is a very small, early-stage study with only 20 participants, so results may not apply to everyone. The virtual reality approach may not be better than standard rehab.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Get updates
Get notified about this study
Sign up to get updates when this study changes or when new studies for AMPUTEES / REHABILITATION are added.
By submitting, you agree to our Terms of use
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
-
CHU de Nimes
NOT_YET_RECRUITINGNîmes, France
-
CHU de Nîmes, Hôpital du Grau du Roi
RECRUITINGLe Grau-du-Roi, 30240, France
More trials for these conditions
Other studies related to the condition(s) this trial covers.
- Virtual reality may replace needles for dental fear?
- Can a robotic horse improve scoliosis therapy?
- Can a simulated taekwondo match wobble an Athlete's balance?
- Virtual reality may replace painkillers for Post-Surgery discomfort
- Can science unlock the secret to a perfect wheelchair wheelie?
- Dancers' secret weapon? brain-training drills may boost balance and speed