Can a VR headset straighten Teens' posture?

NCT ID NCT07739082

First seen Jul 31, 2026 ยท Last updated Jul 31, 2026

Summary

This trial tests whether virtual reality-based posture training, using a Meta Quest 3 headset, can improve the spine curvature (kyphotic angle) and quality of life in adolescents aged 13 to 18 with thoracic hyperkyphosis (a rounded upper back). Participants will receive a 12-week program of corrective exercises, with some also using virtual reality. The study measures changes in spine angle, quality of life, and enjoyment to see if VR makes posture correction more effective and engaging.

What this could mean

Our plain-language read of the trial. This is informational only โ€” not medical advice or a prediction.

Active substance
Virtual reality-based posture training using a Meta Quest 3 headset, combined with a comprehensive corrective exercise program
What this could lead to
If effective, virtual reality could make posture correction exercises more engaging and enjoyable for teens, potentially improving spine alignment and quality of life.
What could go wrong
This is a small, early-stage trial, and the benefits of virtual reality over standard exercises are not yet proven. Results may not apply to all adolescents with kyphosis.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • out-patient clinic, faculty of physical therapy, Cairo university

    RECRUITING

    Cairo, Egypt

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