HPV knowledge showdown: digital quiz vs. escape room

NCT ID NCT07667127

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study compares two fun, game-based ways to teach nursing students about HPV. One group plays a digital quiz game (Gimkit), while the other works together in an escape room. Researchers will measure how much students learn and remember after one month. The goal is to find better ways to teach important health topics.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance

gamified educational activities (digital quiz and escape room)

What this could lead to

If successful, this could show that fun, game-like learning helps students remember important health information better than traditional teaching alone.

What could go wrong

This is a small, early-stage study with only 64 participants, so results may not apply to other groups. It tests learning, not a medical treatment, so direct health benefits are limited.

Disclaimer Read more

This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.

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Conditions

The condition(s) this trial relates to.

human papilloma virus infection Infections

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Study contacts

  • Contact

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  • Contact

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