Gamified app aims to boost arm rehab in teens with cerebral palsy

NCT ID NCT07041944

First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study tests whether a gamified mobile app called HEMImprove 1.0 can help adolescents with unilateral cerebral palsy improve their arm function. Thirty-six teens will be randomly assigned to use the app at home or do conventional exercises from a manual, both for 30 minutes a day, 5 days a week, for 4 weeks. Researchers will measure changes in motor skills, motivation, and quality of life before and after the program.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance

HEMImprove 1.0 gamified mobile application

What this could lead to

If it works, this could offer an engaging, at-home therapy option to improve arm movement and motivation in teens with cerebral palsy.

What could go wrong

This is a small, early-stage trial with only 36 participants and a short 4-week duration. The app may not be more effective than standard exercises, and results may not apply to all.

Disclaimer Read more

This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.

Get updates

Get notified about this study

Sign up to get updates when this study changes or when new studies for UNILATERAL CEREBRAL PALSY are added.

Our safety recommendation!

By submitting, you agree to our Terms of use

Conditions

The condition(s) this trial relates to.

cerebral palsy spastic hemiplegic spastic hemiplegia

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.