Can video games boost fitness and brain power in down syndrome?

NCT ID NCT06617637

First seen Jun 24, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This completed study tested whether playing an aerobic-based virtual reality game (exergame) on Xbox Kinect could improve physical fitness, functional capacity, and cognitive function in 44 adults with Down syndrome, compared to traditional treadmill exercise. Participants did either the exergame or treadmill training, and researchers measured outcomes like balance, walking distance, and executive function. The goal is to see if fun, game-based exercise can be a good alternative to standard workouts.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
aerobic-based virtual reality exercise training (exergame) and traditional aerobic exercise training
What this could lead to
If exergames prove as effective as traditional exercise, they could offer a more engaging way for people with Down syndrome to improve physical fitness and cognitive function.
What could go wrong
This is a small, completed study with only 44 participants, so results may not apply to everyone. The findings are preliminary and need confirmation in larger trials.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Get updates

Get notified about this study

Sign up to get updates when this study changes or when new studies for AEROBIC EXERCISE are added.

Our safety recommendation!

By submitting, you agree to our Terms of use

Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Bezmialem Vakıf University

    Istanbul, Eyüpsultan, 34000, Turkey (Türkiye)

More trials for these conditions

Other studies related to the condition(s) this trial covers.