Video game aims to boost teen mental health and resilience
NCT ID NCT07212530
First seen Nov 01, 2025 · Last updated May 24, 2026 · Updated 33 times
Summary
This study is testing a serious video game designed to help teenagers aged 12 to 16 develop emotional skills and improve their quality of life. The game includes special modules for teens with type 1 diabetes, asthma, food allergies, or allergic rhinitis. Researchers will measure changes in well-being, emotional problems, and coping skills over about 8 weeks.
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Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
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Study contacts
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Contact
Phone: •••-•••-•••• Email: •••••@•••••
Locations
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Facultat de Psicología
RECRUITINGValencia, Valencia, 46010, Spain
Contact
Contact
Contact Phone: •••-•••-•••• Email: •••••@•••••
Contact
Conditions
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