Can VR reduce youth violence? new trial aims to find out

NCT ID NCT07475247

First seen Jun 25, 2026 · Last updated Jul 02, 2026 · Updated 2 times

Summary

This study tests a virtual reality program called Elevate VR for youth aged 13-17 who have been injured through violence. The program uses games and therapy to teach positive coping and goal-setting. Researchers will measure changes in firearm-related risks, violent behavior, and attitudes over time.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
Elevate Virtual Reality (VR) program
What this could lead to
If it works, this could provide a scalable, engaging way to reduce violence and re-injury among at-risk youth.
What could go wrong
This is an early-stage study with 360 participants, and the VR intervention is brief (40 minutes). Results may not generalize to all youth or settings.

This is an AI summary of the original study and may miss details. Read our disclaimer.

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As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Virginia Commonwealth University

    RECRUITING

    Richmond, Virginia, 23298, United States

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