Gamifying diet logs: a small study tests if rewards boost Kids' tracking

NCT ID NCT06193967

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study tested whether adding praise from parents and game-like features (points, levels, a virtual pet) to a digital food log helps children aged 8-12 track their eating more often. Nineteen children and their caregivers participated for 4 weeks. The goal was to see if these positive reinforcement strategies improve how consistently kids log their food and drinks.

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As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • University of Tennessee

    Knoxville, Tennessee, 37996, United States

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