Zap your brain, learn VR faster? new study investigates

NCT ID NCT07447882

First seen Mar 14, 2026 · Last updated Jun 15, 2026 · Updated 19 times

Summary

This study explores whether a gentle electrical current applied to the scalp (tDCS) can help healthy adults learn a virtual reality game called Beat Saber more quickly. Researchers will compare game performance before and after stimulation in 52 participants aged 18-45. This is a basic science study to understand how brain stimulation and VR might work together, with future goals of helping people recover movement after stroke or other conditions.

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Contacts and locations

Study contacts

  • Contact

    Phone: •••-•••-•••• Email: •••••@•••••

Locations

  • National Institute for Fitness and Sport

    RECRUITING

    Indianapolis, Indiana, 46202, United States

    Contact Email: •••••@•••••

Conditions

Explore the condition pages connected to this study.