Zap your brain, learn VR faster? new study investigates
NCT ID NCT07447882
First seen Jun 27, 2026 · Last updated Jun 27, 2026
Summary
This study explores whether a gentle electrical current applied to the scalp (tDCS) can help healthy adults learn a virtual reality game called Beat Saber more quickly. Researchers will compare game performance before and after stimulation in 52 participants aged 18-45. This is a basic science study to understand how brain stimulation and VR might work together, with future goals of helping people recover movement after stroke or other conditions.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
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National Institute for Fitness and Sport
RECRUITINGIndianapolis, Indiana, 46202, United States
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