Zap your brain, learn VR faster? new study investigates

NCT ID NCT07447882

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study explores whether a gentle electrical current applied to the scalp (tDCS) can help healthy adults learn a virtual reality game called Beat Saber more quickly. Researchers will compare game performance before and after stimulation in 52 participants aged 18-45. This is a basic science study to understand how brain stimulation and VR might work together, with future goals of helping people recover movement after stroke or other conditions.

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Conditions

The condition(s) this trial relates to.

Motor Activity

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • National Institute for Fitness and Sport

    RECRUITING

    Indianapolis, Indiana, 46202, United States

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