Can VR games sharpen the minds of those with depression?

NCT ID NCT06546917

First seen Jun 24, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study is testing a virtual reality (VR) program called bWell to see if it is a practical and enjoyable way to help people with major depression who have trouble with thinking and memory. Forty adults aged 19-55 will either use the bWell cognitive training or experience VR scenes twice a week for eight weeks. The main goal is to see if people find the program acceptable and easy to stick with, not yet to prove it improves symptoms.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
bWell cognitive remediation (a virtual reality cognitive training program)
What this could lead to
If successful, this could lead to a new, engaging way to help people with depression improve their thinking skills like memory and attention.
What could go wrong
This is a very small, early feasibility study with only 40 people. It is designed to see if the approach is acceptable, not whether it works for symptoms. The results may not apply to everyone with depression.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Study contacts

  • Contact

    Phone: •••-•••-•••• Email: •••••@•••••

  • Contact

    Phone: •••-•••-•••• Email: •••••@•••••

Locations

  • UBC Centre for Brain Health

    RECRUITING

    Vancouver, British Columbia, V6T 1Z3, Canada

    Contact

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