Could VR games help stroke survivors regain arm movement?
NCT ID NCT07039136
First seen Jun 26, 2026 · Last updated Jun 27, 2026 · Updated 1 time
Summary
This study tests a new virtual reality system that combines mirror therapy with interactive games to help people recover arm movement after a stroke. Researchers will enroll 172 participants, including both healthy individuals and stroke survivors, to see if the system is comfortable and easy to use. The goal is to understand whether this VR approach could be a practical tool for rehabilitation.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- Virtual Reality Mirror Therapy (VRMT) using Leap Motion tracking
- What this could lead to
- If successful, this VR system could offer a more engaging and effective way to improve arm movement after a stroke.
- What could go wrong
- This is an early feasibility study, not a large-scale trial. The main focus is on usability and comfort, not yet on proving medical benefits. Some participants may experience motion sickness or discomfort.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
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Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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About 172 people
The number the study aims to enrol. It can still change while the study runs.
- Started
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Jun 2025
- Expected to finish
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Nov 2026
An estimate. End dates often move.
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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18 to 60 years
- Sex
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Anyone
- Healthy volunteers
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Accepted
You do not need to have the condition being studied to take part.
Show the full entry requirements Hide the full entry requirements
Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: * Stereo acuity score of 3552 arc/sec in the Titmus Fly Test * No prior virtual reality experience Exclusion Criteria: * Severe sensory impairments (vision or hearing) * Being diagnosed with neurological disorders
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
How to take part
Only the study team decides who joins. These are the ways to reach them.
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The places running it
2 sites. The list below names each one and where it is.
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The official record
ClinicalTrials.gov lists the study team's own contact details, including names and phone numbers. We don't republish those.
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A doctor treating you
A doctor who knows your case can contact a study site on your behalf, and can tell you whether this study is worth pursuing at all.
Contacts and locations
Locations
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Bolu Abant Izzet Baysal University Department of Physiotherapy and Rehabilitation
RECRUITINGBolu, 14300, Turkey (Türkiye)
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Faculty of Health Sciences Bolu Abant Izzet Baysal University
RECRUITINGBolu, Merkez, 14100, Turkey (Türkiye)
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