Virtual reality games put to the test for cerebral palsy balance
NCT ID NCT06769178
First seen Jul 30, 2026 · Last updated Jul 31, 2026 · Updated 1 time
Summary
This trial investigates whether playing virtual reality-based balance games can improve mobility and brain function in adults with cerebral palsy. Participants will receive standard physical therapy plus either VR games or traditional balance exercises over 8 weeks. Researchers will measure changes in muscle strength, balance, and brain activity using fMRI scans to see if VR offers added benefits.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- virtual reality-based balance games using Becure Balance and Becure Wesense systems
- What this could lead to
- If effective, VR-based therapy could offer a more engaging and effective way to improve balance and mobility in adults with cerebral palsy.
- What could go wrong
- This is a small, early-stage trial with only 24 participants, so results may not apply broadly. VR may cause dizziness or discomfort in some people.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
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Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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About 24 people
The number the study aims to enrol. It can still change while the study runs.
- Started
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Jan 2026
- Expected to finish
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Jul 2027
An estimate. End dates often move.
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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18 to 30 years
- Sex
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Anyone
- Healthy volunteers
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Not accepted
This study is not open to healthy volunteers. The entry requirements below say who it is open to.
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Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: Being diagnosed with unilateral spastic type cerebral palsy (hemiplegic type) / Being between the ages of 18-30 / Being able to walk independently (GMFCS I-II) / Not having Botox application in the last six months / Not using any medication that will affect the study process Exclusion Criteria: Having a history of epileptic attacks / Having \>2 spasticity in any joint according to the modified Ashworth scale / Having severe depression according to the Beck Depression Inventory /Having hearing-vision problems
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
How to take part
Only the study team decides who joins. These are the ways to reach them.
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The places running it
1 site. The list below names each one and where it is.
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The official record
ClinicalTrials.gov lists the study team's own contact details, including names and phone numbers. We don't republish those.
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A doctor treating you
A doctor who knows your case can contact a study site on your behalf, and can tell you whether this study is worth pursuing at all.
Contacts and locations
Locations
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Yeditepe University
RECRUITINGIstanbul, Ataşehir, 34758, Turkey (Türkiye)
More trials for these conditions
Other studies related to the condition(s) this trial covers.
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- Can virtual reality rewire balance and leg control in cerebral palsy?
- AI learns to spot the two cues that define cerebral palsy motor levels
- Zapping the spine: a Non-Invasive device aims to loosen stiff muscles and improve walking in cerebral palsy
- Robots map how brain and nerve injuries disrupt everyday arm tasks
- Can modified music tunes boost balance in kids with cerebral palsy?