Can VR games boost memory in seniors? new study says maybe
NCT ID NCT06155721
First seen Jun 27, 2026 · Last updated Jun 27, 2026
Summary
This study tested a virtual reality (VR) program designed to stimulate thinking skills in 45 people with mild cognitive impairment. Participants used VR headsets to do tasks like virtual shopping and recipe sequencing over 8 sessions. The goal was to see if the VR program was easy to use and could improve memory and attention. Researchers also asked healthcare workers if they found VR practical for their work.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- Virtual reality cognitive stimulation program (Oculus Quest 2 headset)
- What this could lead to
- If it works, this could offer an engaging, practical tool to help people with mild cognitive impairment improve memory and attention.
- What could go wrong
- This is a small, completed trial with only 45 participants, so results may not apply widely. The focus is on usability and short-term effects, not long-term cognitive improvement.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
-
Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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45 people
The number who actually took part.
- Started
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Oct 2023
- Finished
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Mar 2024
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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60 years and older
- Sex
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Anyone
- Healthy volunteers
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Not accepted
This study is not open to healthy volunteers. The entry requirements below say who it is open to.
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Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: * Participants must be classified as having mild cognitive impairment with a Mini-Mental State Examination (MMSE) score greater than 23. * Participants must be currently attending cognitive rehabilitation sessions at the Day Hospital of the Centro Sociosanitario El Carme (CSSC). * Participants must be able to give informed consent or, in the case of incapacity, consent must be obtained from their legal representative. Exclusion Criteria: * Patients with a severe or unstable illness that could interfere with participation in the study. * Patients with serious psychiatric disorders, such as psychotic disorders, delusions, or hallucinations that may be exacerbated by the use of virtual reality. * Patients with severe visual limitations that would prevent the use of virtual reality. * Presence of ocular diseases causing blurred vision that cannot be corrected with contact lenses or glasses. * Presence of auditory pathologies that cause a significant decrease in hearing without hearing aids. * High sensitivity to motion sickness. * Subjects with epilepsy. * Patients who are unable or unwilling to give informed consent. Withdrawal Criteria The emergence of health problems that could interfere with the continuity of participation in the study, or the withdrawal of consent by the participant.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
-
Centro Socio Sanitario El Carmen
Badalona, Barcelona, 08917, Spain
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