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Video games vs. traditional therapy: new study aims to boost mobility in kids with MS

NCT ID NCT07257900

First seen Dec 29, 2025 · Last updated May 24, 2026 · Updated 20 times

Summary

This study compares video game-based exercise (using Nintendo Switch) with traditional online exercise for 30 young people aged 12-22 who have pediatric-onset multiple sclerosis. The goal is to see if the fun, game-based approach can improve balance, reduce fatigue, and increase physical activity. Participants will exercise twice a week for 8 weeks, either with a trainer via Zoom or with the Ring Fit Adventure game.

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This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.

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Contacts and locations

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