Can dancing in virtual reality bring older adults closer together?

NCT ID NCT07850479

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Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed This study
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

Details not published
The full record has not been published yet, so there is little to show here.
Status unknown
This status has not been confirmed recently, so it may be out of date.

First seen Sep 30, 2026 · Last updated Oct 07, 2026 · Updated 3 times

Summary

Researchers are testing whether an immersive virtual reality group dance program can improve perceived social cohesion among community-dwelling older adults. The trial enrolls 180 men and women aged 65 and older in Beijing and randomly assigns them to either the VR dance program or a light physical activity program. Both groups meet three times a week for five weeks. The main measure is a questionnaire about belonging and morale toward the group, taken before, right after, and one month later. The study also looks at whether men and women respond differently.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
an immersive virtual reality group dance program
What this could lead to
If it works, group VR dance could become a low-cost way to help older adults feel more connected and less lonely. It could also inform how sex shapes response to social interventions.
What could go wrong
The trial is small and short, so any social benefit may fade or not hold up in larger studies. VR headsets can cause dizziness or discomfort, and some older adults may find the technology hard to use.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

180 people

The number who actually took part.

Started

Nov 2025

Finished

Jun 2026

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

65 years and older

Sex

Anyone

Healthy volunteers

Accepted

You do not need to have the condition being studied to take part.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: 1. Male or female, age 65 years or older, community-dwelling in Beijing. 2. Able to participate safely in light-to-moderate physical activity (cleared by self-report screening and/or center physician policy). 3. Able to follow verbal instructions and complete questionnaires. Exclusion Criteria: 1. Unstable cardiovascular, neurological, or musculoskeletal conditions contraindicating exercise participation. 2. Severe cognitive impairment preventing informed consent or protocol adherence. 3. Contraindications to immersive VR exposure, including history of seizures/epilepsy, severe vestibular disorders, or severe uncorrected visual impairment. 4. Any medical or safety condition judged by the study physician to pose undue risk.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Community and Senior Activity Centers

    Beijing, China

More trials for these conditions

Other studies related to the condition(s) this trial covers.