VR maze game aims to sharpen attention in kids with autism and ADHD

NCT ID NCT07341204

First seen Jun 27, 2026 ยท Last updated Jun 27, 2026

Summary

This study tests whether playing a virtual reality game called Electrical Maze can improve sustained attention in neurodivergent children aged 9 to 18, including those with autism, ADHD, or learning differences. Over 6 weeks, 40 participants will play the VR game twice a week for 25 minutes each session. Researchers will measure changes in attention using eye-tracking and a standard attention test.

What this could mean

Our plain-language read of the trial. This is informational only โ€” not medical advice or a prediction.

Active substance
Virtual reality game (Electrical Maze)
What this could lead to
If it works, this could offer a fun, non-drug way to help neurodivergent children improve their focus and attention skills.
What could go wrong
This is a small, early-stage study with only 40 participants and no control group, so results may not apply widely. The VR game may not lead to lasting improvements.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Inclusive Sports and Fitness, Inc.

    Old Westbury, New York, 11568-8000, United States

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