Can virtual reality games strengthen legs and improve balance in kids with cerebral palsy?

NCT ID NCT07792278

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Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed This study
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

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Status unknown
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First seen Aug 28, 2026 ยท Last updated Aug 28, 2026

Summary

This trial tests whether adding fully immersive virtual reality (VR) training to a standard physical therapy program can improve lower-limb strength and balance in children with hemiplegic cerebral palsy, a condition that weakens one side of the body. Researchers will randomly assign 30 children aged 7 to 10 years to receive either the standard therapy alone or the standard therapy plus VR sessions over 8 weeks. They will measure leg muscle strength with a handheld device, functional strength with a sit-to-stand test, and balance with a pediatric balance scale. The goal is to see if the engaging nature of VR can make rehabilitation more effective.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
Full-immersive virtual reality training combined with a selected physical therapy program
What this could lead to
If it works, this could offer a more engaging way to improve leg strength and balance in children with hemiplegic cerebral palsy, potentially enhancing their mobility and daily function.
What could go wrong
This is a small early-stage trial with only 30 children, so results may not apply to all. The added benefit of VR over standard therapy alone is uncertain, and some children may find VR uncomfortable or difficult to use.

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Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

30 people

The number who actually took part.

Started

May 2024

Finished

Jun 2026

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

7 to 10 years

Sex

Anyone

Healthy volunteers

Not accepted

This study is not open to healthy volunteers. The entry requirements below say who it is open to.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: 1. Their Ages ranged from 7to10 years chronologically. 2. Both genders will be included. 3. They are able to understand and follow simple verbal commands or instructions included in both assessment and training procedures. 4. Their degree of spasticity will range from 1 to 1+ according to the Modified Ashworth Scale 5. Their motor function will be at level I according to Gross Motor Function Classification System Exclusion Criteria: * Bony joint limitation or skeletal deformities in lower limb. * Surgeries (Tenotomy or muscle transfer in the affected lower limb) at last 6 months before the study. * Botox injection at last 6 months before the study. * Visual or auditory abnormalities.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Faculty of Physical Therapy

    Cairo, Cairo Governorate, 11432, Egypt

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