Can VR games help stroke survivors walk again?

NCT ID NCT07431151

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study tests whether adding virtual reality balance and walking exercises to standard physical therapy helps people recovering from a stroke. Forty-eight adults with subacute stroke will be randomly assigned to either standard rehab alone or standard rehab plus 15 sessions of VR training. Researchers will measure mobility, balance confidence, and quality of life to see if the VR approach leads to better recovery.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
Virtual reality-based balance and gait training
What this could lead to
If it works, this could point toward a more effective, engaging way to improve walking and daily activities after a stroke.
What could go wrong
This is a small, early-stage trial with only 48 participants, so results may not apply to everyone. The added VR training may not provide extra benefit over standard therapy alone.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Ankara Bilkent City Hospital

    RECRUITING

    Ankara, Çankaya, 06800, Turkey (Türkiye)

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