Can VR games help stroke survivors walk again?
NCT ID NCT07431151
First seen Jun 27, 2026 · Last updated Jun 27, 2026
Summary
This study tests whether adding virtual reality balance and walking exercises to standard physical therapy helps people recovering from a stroke. Forty-eight adults with subacute stroke will be randomly assigned to either standard rehab alone or standard rehab plus 15 sessions of VR training. Researchers will measure mobility, balance confidence, and quality of life to see if the VR approach leads to better recovery.
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
- Active substance
- Virtual reality-based balance and gait training
- What this could lead to
- If it works, this could point toward a more effective, engaging way to improve walking and daily activities after a stroke.
- What could go wrong
- This is a small, early-stage trial with only 48 participants, so results may not apply to everyone. The added VR training may not provide extra benefit over standard therapy alone.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Get updates
Get notified about this study
Sign up to get updates when this study changes or when new studies for STROKE are added.
By submitting, you agree to our Terms of use
Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
-
Ankara Bilkent City Hospital
RECRUITINGAnkara, Çankaya, 06800, Turkey (Türkiye)
More trials for these conditions
Other studies related to the condition(s) this trial covers.
- Zapping the brain to calm an overactive bladder?
- Electric jolt workouts: a new hope for paralyzed limbs?
- Can video games rebuild arm strength after a stroke?
- Blood's tiny messengers may expose hidden brain injury
- Robots may unlock hidden recovery in Stroke-Damaged arms
- Spinal zaps could reboot breathing after brain injury