Can virtual reality lift the mood of older adults in care homes?

NCT ID NCT07884435

What the study statuses mean

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Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting This study
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

Details not published
The full record has not been published yet, so there is little to show here.
Status unknown
This status has not been confirmed recently, so it may be out of date.

First seen Oct 20, 2026 · Last updated Oct 21, 2026 · Updated 1 time

Summary

Researchers are testing whether immersive virtual reality can improve psychological well-being in older adults living in long-term care facilities. The trial enrolls 60 adults aged 60 and older without significant cognitive impairment. Participants take part in 12 guided sessions over four weeks that combine reminiscence, relaxation, and virtual cultural experiences. The study measures changes in mood, life satisfaction, and anxiety, and analyzes speech during sessions to track emotional responses.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
immersive virtual reality sessions combining reminiscence, relaxation, and virtual cultural experiences
What this could lead to
If it works, this could offer long-term care homes a low-risk activity to lift mood and ease anxiety in older residents.
What could go wrong
The trial is small and early, so any benefits may be modest or fade after sessions end. Some older adults may find head-mounted displays uncomfortable or disorienting.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

About 60 people

The number the study aims to enrol. It can still change while the study runs.

Expected to start

Oct 2026

An estimate. Start dates often move.

Expected to finish

Jan 2027

An estimate. End dates often move.

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

60 years and older

Sex

Anyone

Healthy volunteers

Accepted

You do not need to have the condition being studied to take part.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: 1. Age ≥ 60 years 2. Residence in a long-term care facility for at least 3 months 3. Absence of significant cognitive impairment (MMSE ≥ 21) 4. Able to provide informed consent or have a legal representative who can do so. (5 )Able to remain seated for approximately 20 minutes per session. (6) Willing to participate in 12 VR sessions over four weeks. Exclusion Criteria: 1. Cognitive impairment that prevents understanding instructions or interacting with VR content. 2. Severe psychopathological diagnosis or active psychiatric disorder requiring acute clinical management. 3. Severe sensory impairments. 4. Medical or neurological conditions that contraindicate VR exposure (e.g., uncontrolled epilepsy, severe motion sickness). 5. Acute medical instability or conditions requiring urgent clinical intervention. 6. Any condition judged by clinical staff to pose a safety risk during VR immersion.

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Conditions

The condition(s) this trial relates to.

Psychological Well-Being

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

How to take part

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  1. The places running it

    1 site. The list below names each one and where it is.

  2. The official record

    ClinicalTrials.gov lists the study team's own contact details, including names and phone numbers. We don't republish those.

    Open the record ↗

  3. A doctor treating you

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Contacts and locations

Locations

  • The intervention is implemented across three long-term care facilities located in Sevilla, Spain.

    Seville, Spain

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