VR games aim to reboot attention in brain injury patients
NCT ID NCT05728840
First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time
Summary
This study tests whether virtual reality exercises can improve attention problems in people who have had a brain injury, like a stroke or traumatic brain injury. About 135 participants will either do VR-based cognitive games or standard pen-and-paper exercises for 20 sessions. The goal is to see if the VR approach is more effective at boosting attention and focus.
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
- Active substance
- Immersive virtual reality gamified cognitive activities
- What this could lead to
- If it works, this could offer a more engaging way to help people with brain injuries improve their attention and focus.
- What could go wrong
- This is an early-stage study with only 135 participants, so results may not apply to everyone. The benefits of VR over standard exercises are still unproven.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
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University of Lausanne Hospitals
RECRUITINGLausanne, 1015, Switzerland
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