Robot playmate + VR games: a new way to boost arm strength in kids with cerebral palsy?
NCT ID NCT06881407
First seen Aug 20, 2026 · Last updated Aug 21, 2026 · Updated 1 time
Summary
This trial tests whether a home-based system combining a humanoid robot with virtual reality games can improve arm function in children with cerebral palsy. About 60% of these children have impaired arm use, and doing enough daily exercises is often boring and hard to stick with. The robot acts as a coach and cheerleader, while the VR games provide engaging, tailored exercises. The study will compare this combined approach to VR alone, and also gather feedback from families on using the technology at home.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- A humanoid robot that acts as a coach and cheerleader, combined with virtual reality games (Super Pop VR) to train arm movements.
- What this could lead to
- If effective, this system could become a fun, home-based exercise platform that helps children with cerebral palsy improve arm function and stay motivated.
- What could go wrong
- This is a small early-stage trial, so results may not apply to all children. The technology might not be engaging enough or could be difficult to use at home.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
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Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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About 42 people
The number the study aims to enrol. It can still change while the study runs.
- Started
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Feb 2025
- Expected to finish
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Aug 2028
An estimate. End dates often move.
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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5 to 21 years
- Sex
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Anyone
- Healthy volunteers
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Not accepted
This study is not open to healthy volunteers. The entry requirements below say who it is open to.
Show the full entry requirements Hide the full entry requirements
Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: 1. Participants are between the ages of 5 and 21 years; 2. diagnosed with spastic CP; 3. have a manual ability classification system (MACs) level I-III; 4. able to sit with trunk supported; 5. are able to reach forward for more than half of their arm length; 6. are able to comprehend and complete a three-steps commands; 7. are able to see a TV screen (with or without corrected vision); and 8. their primary caregiver is willing to follow the desired intervention dosing and all evaluation measurements. Exclusion Criteria: 1. they have received surgery or botulinum toxin type A injection in the training arm within the preceding 4 months or are scheduled to receive it during the planned intervention period, or 2. if they have a severe attention deficit or uncontrolled epilepsy, which may possibly be triggered by the light or sound of the video games.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
How to take part
Only the study team decides who joins. These are the ways to reach them.
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The places running it
1 site. The list below names each one and where it is.
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The official record
ClinicalTrials.gov lists the study team's own contact details, including names and phone numbers. We don't republish those.
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A doctor treating you
A doctor who knows your case can contact a study site on your behalf, and can tell you whether this study is worth pursuing at all.
Contacts and locations
Locations
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Department of Physical Therapy, Georgia State University
RECRUITINGAtlanta, Georgia, 30302, United States
More trials for these conditions
Other studies related to the condition(s) this trial covers.
- Eye-Tracking glasses may reveal how children with cerebral palsy coordinate gaze and hands
- Biofeedback may unlock stronger muscles in children with cerebral palsy
- Can targeted exercise programs improve balance in children with cerebral palsy?
- A virtual Egg-Carrying game may reveal how well children control their hands
- Can video games rebuild arm strength in cerebral palsy?
- Virtual reality vs. strength training: which boosts arm function in cerebral palsy?