Classroom training curbs teen gaming addiction and boosts sleep
NCT ID NCT07423689
First seen Feb 23, 2026 · Last updated May 09, 2026 · Updated 8 times
Summary
This study tested a four-week school program to help teens aged 10-14 reduce digital game addiction and sleep problems. The program taught self-regulation skills like goal setting and time management. Results showed that students who took part improved their gaming habits and sleep compared to those who did not.
Disclaimer
Read more
Show less
This is a summary of
the original study
.
Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
Get updates
Get notified about this study
Sign up to get updates when this study changes or when new studies for SLEEP DEPRIVATION are added.
By submitting, you agree to our Terms of use
Contacts and locations
Show contact details
Enter your email to view the contact information for this study.
By submitting, you agree to our Terms of use
Locations
-
Mithatpaşa İlkokulu
Zonguldak, 67100, Turkey (Türkiye)
-
Rüzgarlımeşe İlkokulu
Zonguldak, 67100, Turkey (Türkiye)
Conditions
Explore the condition pages connected to this study.