Fighting fire with fire: group gaming as a treatment for gaming disorder
NCT ID NCT07363850
First seen Jan 24, 2026 · Last updated May 16, 2026 · Updated 16 times
Summary
This study tests whether group gaming activities can reduce problematic gaming behavior in 100 young adults with gaming disorder. Participants are split into two groups: one receives a series of game-based activities and treatment, while the other serves as a control. The study measures changes in gaming severity, daily gaming hours, and anxiety levels before, after, and three months following the intervention.
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This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
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Study contacts
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Contact
Phone: •••-•••-•••• Email: •••••@•••••
Locations
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Shanghai Mental Health Center
RECRUITINGShanghai, Shanghai Municipality, China
Contact Phone: •••-•••-•••• Email: •••••@•••••
Conditions
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