Game on for health: online games boost teen hygiene habits

NCT ID NCT07370259

Summary

This study tested whether an online, game-based education program could improve menstrual and genital hygiene knowledge and behaviors in adolescent girls. Researchers worked with 77 girls aged 10-15 in a Turkish school, delivering four short, interactive online sessions with quizzes and rewards. The results showed the game-based training significantly improved the girls' hygiene knowledge and reported behaviors one month later.

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Contacts and locations

Locations

  • Lokman Hekim University Etlik Hospital

    Ankara, Turkey (Türkiye)

Conditions

Explore the condition pages connected to this study.