Video-game powered robot suit aims to help kids walk better
NCT ID NCT06647082
First seen Jul 06, 2026 · Last updated Jul 07, 2026 · Updated 1 time
Summary
This trial tests a robotic knee exoskeleton combined with visual biofeedback (like a video game) to help children aged 4–21 who have genu recurvatum (knee hyperextension) or crouch gait (bent-knee walking). Over five rehab sessions, the device assists knee movement while the child sees their performance on a screen. The goal is to see if this fun, interactive approach improves walking speed, distance, and mobility compared to standard therapy.
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
- Active substance
- Pediatric Knee Exoskeleton with visual biofeedback
- What this could lead to
- If it works, this could make rehabilitation more engaging and effective for children with walking difficulties.
- What could go wrong
- This is a very small early trial with only 5 participants, so results may not apply to all children. The device is still experimental.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
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Study contacts
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Contact
Phone: •••-•••-•••• Email: •••••@•••••
Locations
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Children's Healthcare of Atlanta - Scottish Rite
Atlanta, Georgia, 30342, United States
Contact Phone: •••-•••-•••• Email: •••••@•••••
Contact
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