Video game breathing: a new hope for Kids' lungs?

NCT ID NCT07765264

First seen Aug 14, 2026 · Last updated Aug 14, 2026

Summary

This trial tests whether a smartphone app that turns breathing exercises into interactive games can improve lung function in children aged 6 to 14 with chronic respiratory conditions like asthma. Participants will either use the gamified app or a standard plastic incentive spirometer for 12 weeks. The study measures changes in key lung function tests to see if the digital approach is more effective than traditional methods.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
Digital-Gamified Diaphragmatic Training (DGDT) - an interactive mobile app that turns breathing exercises into games with real-time biofeedback.
What this could lead to
If effective, this could offer a more engaging and effective way for children to improve lung function and manage chronic respiratory conditions.
What could go wrong
The trial is relatively small and early-stage, and the benefits over standard care may not be significant. Adherence to the app could also be a challenge.

This is an AI summary of the original study and may miss details. Read our disclaimer.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Outpatient Pediatric Pulmonology Clinics, Damietta

    Damietta, 1234, Egypt

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Other studies related to the condition(s) this trial covers.