Game on for depression: new study tests gamified therapy

NCT ID NCT06361095

First seen Nov 01, 2025 · Last updated May 10, 2026 · Updated 28 times

Summary

This study compares two attention-training programs (traditional vs. gamified) to a placebo version for adults with depression. About 600 participants will complete questionnaires, eye-tracking tasks, and clinical interviews. The goal is to see if the gamified version reduces depression symptoms more effectively and for longer.

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Contacts and locations

Study contacts

  • Contact

    Phone: •••-•••-•••• Email: •••••@•••••

Locations

  • Institute for Mental Health Research

    RECRUITING

    Austin, Texas, 78705, United States

    Contact Email: •••••@•••••

    Contact Email: •••••@•••••

Conditions

Explore the condition pages connected to this study.