Virtual reality training may boost stroke recovery

NCT ID NCT07113093

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study tests whether using augmented reality (AR) or virtual reality (VR) during treadmill walking can improve balance and walking in people who have had a stroke. 66 participants will be split into three groups: one using VR, one using AR, and a control group doing home exercises. All will also receive standard physical therapy. The training lasts 45 minutes a day, five days a week, for three weeks.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
Augmented reality and virtual reality gait training
What this could lead to
If successful, this could offer a new, engaging way to improve balance and walking ability for stroke survivors.
What could go wrong
This is a small, early-stage trial with only 66 participants. The benefits may not be large or long-lasting, and results may not apply to all stroke patients.

This is an AI summary of the original study and may miss details. Read our disclaimer.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Ankara Bilkent City Hospital

    RECRUITING

    Ankara, Çankaya, 06800, Turkey (Türkiye)

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