Gamification boosts blood gas learning in anesthesia students
Knowledge-focused
Completed
This study looked at whether using concept maps and game-like activities helps first-year anesthesia students learn how to analyze arterial blood gases. 90 students were split into two groups: one learned with these interactive tools, the other with traditional lectures. Their kn…
Phase: NA • Sponsor: Cemile Nida Kayış • Aim: Knowledge-focused
Last updated Jun 27, 2026 12:39 UTC